AE新手求救~
用AE匯入音樂檔的時候沒辦法即時聽到音樂音效嗎?AE支援哪幾種聲音格式?
網站上找來的特效插件應該放在哪裡?
我是用CS3
完全自學的AE新手~ 1.去圖書管借書(一張證可借10本,看一個月)
http://www.hd.club.tw/thread-23170-1-2.html
2.看以前po的文章
都比你在等人回復
因為你想想看就知道
有工作忙的人會花費30分打字上傳你要的答案給您嗎?
沒工作的人,會去找工作或在這裡回答答案 原帖由 VALENTI 於 2010-2-15 03:27 發表 http://www.hd.club.tw/images/common/back.gif
用AE匯入音樂檔的時候沒辦法即時聽到音樂音效嗎?
AE支援哪幾種聲音格式?
網站上找來的特效插件應該放在哪裡?
我是用CS3
完全自學的AE新手~
任何一種軟體的支援格式
只要選素材選單檔案下拉選單就知道支援何種視訊及音訊格式
如不支援就請找相關轉檔軟體去轉換即可 受教了
感謝大家 按下F1
搜尋 import formats
大多數軟體都是這樣子的.... 我建議~你最好自己~先姑狗一下吧~有興趣~自己學就很起勁了啦~買書不見得學比較快唷~重點要耐心~
回覆 4# 的帖子
http://help.adobe.com/en_US/AfterEffects/9.0/WSB108BC99-A69B-46c4-86D3-2192805C2AF8a.htmlAudio formats
* Adobe Sound Document (ASND; multi-track files imported as merged single track)
* Advanced Audio Coding (AAC, M4A)
* Audio Interchange File Format (AIF, AIFF)
* MP3 (MP3, MPEG, MPG, MPA, MPE)
* Video for Windows (AVI, WAV; requires QuickTime on Mac OS)
* Waveform (WAV)
Still-image formats
* Adobe Illustrator (AI, AI4, AI5, EPS, PS; continuously rasterized)
* Adobe PDF (PDF; first page only; continuously rasterized)
* Adobe Photoshop (PSD)
* Bitmap (BMP, RLE, DIB)
* Camera raw (TIF, CRW, NEF, RAF, ORF, MRW, DCR, MOS, RAW, PEF, SRF, DNG, X3F, CR2, ERF)
* Cineon (CIN, DPX; converts to project color bit depth: 8, 16, or 32 bpc)
* Discreet RLA/RPF (RLA, RPF; 16 bpc, imports camera data)
* EPS
* GIF
* JPEG (JPG, JPE)
* Maya camera data (MA)
* Maya IFF (IFF, TDI; 16 bpc)
* OpenEXR (EXR; 32 bpc)
Note: 3D Channel effect plug-ins from fnord software are included with After Effects to provide access to multiple layers and channels of OpenEXR files. (See Using channels in OpenEXR files.)
* PCX
* PICT (PCT)
* Pixar (PXR)
* Portable Network Graphics (PNG; 16 bpc)
* Radiance (HDR, RGBE, XYZE; 32 bpc)
* SGI (SGI, BW, RGB; 16 bpc)
* Softimage (PIC)
* Targa (TGA, VDA, ICB, VST)
* TIFF (TIF)
You can import files of any still-image format as a sequence. See Preparing and importing still images.
Video and animation formats
* Animated GIF (GIF)
* DV (in MOV or AVI container, or as containerless DV stream)
* Electric Image (IMG, EI)
* Filmstrip (FLM)
* FLV, F4V
Note: In general, FLV files contain video and audio data encoded using the On2 VP6 or Sorenson Spark video codec with the MP3 audio codec, whereas F4V files contain video encoded using the H.264 codec and audio data encoded using the AAC codec.
* Media eXchange Format (MXF)
Note: MXF is a container format. After Effects can only import some kinds of data contained within MXF files. After Effects can import the Op-Atom variety used by Panasonic DV, DVCPRO, DVCPRO50, and DVCPRO HD video cameras to record to Panasonic P2 media. After Effects can also import XDCAM HD files in MXF format.
* MPEG-1, MPEG-2, and MPEG-4 formats: MPEG, MPE, MPG, M2V, MPA, MP2, M2A, MPV, M2P, M2T, M2TS (AVCHD), AC3, MP4, M4V, M4A
Note: Some MPEG data formats are stored in container formats with filename extensions that are not recognized by After Effects; examples include .vob and .mod. In some cases, you can import these files into After Effects after changing the filename extension to one of the recognized filename extensions. Because of variations in implementation in these container formats, compatibility is not guaranteed.
* Open Media Framework (OMF; raw media only; Windows only)
* PSD file with video layer (requires QuickTime)
* QuickTime (MOV; 16 bpc, requires QuickTime)
Note: David Van Brink provides the qt_tools toolset on his omino website. This toolset is useful for converting and examining QuickTime files.
* SWF (continuously rasterized)
Note: SWF files are imported with an alpha channel. Audio is not retained. Interactive content and scripted animation are not retained. Animation defined by keyframes in the main, top-level movie is retained.
* Video for Windows (AVI, WAV; requires QuickTime on Mac OS)
You can import 10-bpc uncompressed YUV AVI files created in Adobe Premiere Pro into 16-bpc RGB After Effects projects. You can also render with 10-bpc YUV compression. (See Video for Windows compression settings.)
* Windows Media File (WMV, WMA, ASF; Windows only)
* XDCAM HD and XDCAM EX
Note: After Effects can import Sony XDCAM HD assets if they were recorded to MXF files. After Effects cannot import XDCAM HD assets in IMX format. After Effects can import Sony XDCAM EX assets stored as essence files with the .mp4 filename extension in a BPAV directory. For information about the XDCAM format, see this PDF document on the Sony website.
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