批次檔案命名:
1.首先需修改腳本Batch Render.cs,到Vegas的目錄(一般為ProgramFiles/Sony/Vegas?/Script Menu ?等於使用版本)
打開Batch Render.cs並另存新檔,檔案名稱可自訂,如"My Batch Render.cs"如此你批次時只要另選即可
2.如果沒有編輯程式用的軟體,可以用記事本(*.txt)打開檔案,並找到以下程式的敘述:
String filename = Path.Combine(outputDirectory,
FixFileName(baseFileName) +
FixFileName(renderItem.Renderer.FileTypeName) +
"_" +
FixFileName(renderItem.Template.Name));
if (RenderMode.Regions == renderMode) {
int regionIndex = 0;
foreach (Sony.Vegas.Region region in myVegas.Project.Regions) {
// need to strip off the extension's leading "*"
String regionFilename = String.Format("{0}[{1}]{2}",
filename,
regionIndex.ToString(),
renderItem.Renderer.FileExtension.Substring(1));
你可以用Ctrl+F搜尋"if (RenderMode.Regions == renderMode)"即可迅速找到,將上述紅字程式改為:
String filename = Path.Combine(outputDirectory,
FixFileName(baseFileName) +"_"
);
if (RenderMode.Regions == renderMode) {
int regionIndex = 0;
foreach (Sony.Vegas.Region region in myVegas.Project.Regions) {
// need to strip off the extension's leading "*"
String regionFilename = String.Format("{0}{1}{2}",
filename,
region.Label,
renderItem.Renderer.FileExtension.Substring(1));